3D Teeth modelling and Tongue [CARTOON STYLE] - PART 06 of How to model a cartoon character in Maya

3D Teeth modelling and Tongue in a Cartoon Style - PART 06 of how to model a cartoon character in Maya FREE tutorial series. We continue this FREE tutorial series of creating a 3d character from start to finish, and move on to 3d modelling the the teeth, gums and tongue We create space inside the head building a mouth bag which is needed for rendering and animating your character lip syncing later In this video I introduce you to deformers, in this instance a bend deformer to bend and curve a whole group of geometry into shape You can follow along in Blender or 3D Max as the principles are the same, just the menu commands will differ. 📗 To jump to a specific part of the video you can skip to any chapter by clicking in the timeline ▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬ 0:00 - How to hide polygons to see and work inside the head only 02:09 - The interior mouth bag 05:12 - Starting the gums 05:44 - Introduction to the bend deformer 08:49 - The first tooth 19:40 - Building the tongue 26:33 - Closing the mou
Back to Top