Source SDK - Dark Messiah of Might and Magic (Singleplayer) Soundscapes

To those of you who are building maps for Dark Messiah Might and Magic Single Player, you may need some background sounds to your levels aka. soundscapes. I have made this video it make it easier to hear a small preview of how they all sound and in which environment they are used. - Soundscapes with type “position“ use sounds setup to play at specific locations in the world. - Soundscapes with type “direction“ use some sort of direction specific sounds, which are sounds shifting direction based on the player’s angle to the environment. - DSP stands for “Digital Signal Processor“ and creates audio effects such as echoes and reverberations, which can be either automatically calculate based on the envionment by the game or set by soundscapes. Some soundscapes may be excluded because they are either too quiet, may not work correctly or something else, those are are listed below. Listen with headphones for clearer details, for more information about soundscapes: ────────────────────────────────────────­­───────────────── Subscribe: Donate: Website: Discord: Steam: ────────────────────────────────────────­­───────────────── Soundscape sections in order: 00:00 - lvl_00 (Tutorial) 00:35 - lvl_01 (The Gates of Stonehelm) 02:50 - lvl_02 (The Gleam of a Cold Knife) 09:20 - lvl_03 (Dead Man’s Trail) 11:50 - lvl_04 (Across the Sea of Blood) 16:20 - lvl_05 (The Temple of the Spider) 20:20 - lvl_06 (The Temple of the Spider) 22:50 - lvl_07 (The Temple of the Spider) 24:20 - lvl_08 (The Altar of the Skull) 26:05 - lvl_09 (Fire in the Blood) 29:50 - lvl_10 (The House of Ashes) 32:35 - lvl_11 (City of Flames) 36:50 - lvl_12 (Epilogue) ────────────────────────────────────────­­───────────────── Excluded soundscapes: // soundscapes_lvl_00 Menu_Zic // soundscapes_lvl_01 L1_karthal_muffle // soundscapes_combat GEN_Combat_Music_Loop GEN_Combat_Music_DownLoop // soundscapes_cutscenes Cutscene_Phenrig_Nightmare // soundscapes_demon demon01 demon02 demon03 demon_slide demon_pain demon_howl // soundscapes_fpp l5_lower_temple_main_01 l5_lower_temple_main_02 l5_lower_temple_main_03 FPP_temple_underground l5_spider_lair l7_temple_stairs_01 l7_temple_stairs_02 l7_temple_fault l7_upper_temple FPP_DripWater FPP_WindGust FPP_SandFall FPP_CreakingFloor_1 FPP_CreakingFloor_2 FPP_WindGust_Houses_INT FPP_RockFalling_RoofWood Chains_dangling // soundscapes_fpp_new FPP_Intro_Leanna FPP_InsideSpiderRoom FPP_HousesINT FPP_HousesEXT FPP_AltarTunnel1 FPP_AltarTunnel2 FPP_new_DripWater FPP_new_WindGust FPP_new_SandFall FPP_new_CreakingFloor_1 FPP_new_CreakingFloor_2 FPP_new_WindGust_Houses_EXT FPP_new_RockFalling_RoofWood ────────────────────────────────────────­­───────────────── I do not claim to own any of the copyrighted material used in this video.
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