Fallout 3 multiplayer mod / framework (alpha preview)

vaultmp preview (gary 3) - Further improved player and weapon synchronization - A lot of new scripting facilities - More GUI interfaces The tool window shown in the video was specifically scripted for this video. It’s not an in-built feature. Server-side actor damage calculation is still work in-progress, that’s why the players in this video don’t take any damage. (also the missing sneaking state bug in the video was a temporary issue and has been fixed, too late for the recording though)
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