From export to Prefab: Bring your 3d asset to game engine | Tutorial for Blender & Unity

Time stamps: 0:00 - Intro 0:20 - additional information about this content 1:05 - how to export in Blender 2:08 - how to import the FBX in Unity 3:35 - Unity: import settings 4:57 - Unity: create materials, select shader, add texture 6:20 - Unity: add collider 7:27 - Unity: create prefab 7:49 - outro #FBX #gameasset #3dgame In this episode I will export an static 3d mesh in Blender as an FBX. I will import and adjust the asset in Unity so that you have an Prefab as a final product. In this video I
Back to Top