It’s easy to assume that amazing indie games like Gunpoint, Crypt of the Necrodancer, Ape Out, and Into the Breach were designed in a flash of inspiration. But that’s not true - find out how these games came to be in this episode of Game Maker’s Toolkit.
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Sources
[1] Ape Out: The Story of an Indie Game | Vimeo
[2] Into the Breach Design Postmortem | GDC Vault (Free)
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