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Almost 20 years later, Monolith’s . is still considered one of the best examples of AI for video games. To celebrate 10 years of @AIandGames we revisit the subject of our first ever video. Tommy sits down with Dr Jeff Orkin, the AI programmer on . to discuss how it all came to be and the legacy it carries to this day in the video games industry.
[00:00] Intro
[03:20] Orkin’s Path into Games
[09:29] No One Lives Forever 2
[14:41] Origins of GOAP
[17:11] Action Movie
[20:49] The AI of FEAR
[29:12] Designing Encounters
[35:10] Squad Layers
[37:48] Release
[43:12] Orkin’s Path
[45:14] Legacy
[53:07] Credits
Footage of Kings Quest VIII by @AndreaPannocchia
Links to Alex Nareyek’s - IGDA Artificial Intelligence Interface Standards Committee
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The GDC 2006 paper on GOAP by Jeff Orkin:
You can play the NOLF games and AvP2 courtesy of these fan mods:
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