Even though it’s out May 25, we still haven’t played Biomutant. But during a short preview event we did get a closer look at some of its wild customization options, RPG systems, and learned how we’ll explore the dangerous biomes in its massive open world. Biomutant looks rad, but it always has in its rare, piecemeal trailers over the last few years. We’ve still yet to see how everything comes together and feels in the hands, which is a bit concerning a few weeks from release.
One thing is clear: as long as Biomutant is baseline functional, stat tinkerers are going to dig it. From the character creation to weapon and armor customization systems, Biomutant is leaning heavily into letting you screw with how everything looks and works, while directly integrating the style with substance.
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