Project Files: .
In this episode, I am going to create a dynamic thunder & lightning effect in unreal engine. Here, I will continue in the rain project I worked on recently with the Niagara rain particle system. But the lightning effect will be implemented using textures. The lightning effect will start from the top and spread downwards in a realistic way and along with that, the whole environment will light up instantly for a short moment. After a while, the thunder strike sound will be played.
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!
►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits
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