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In this Blender 3.1 Geometry Nodes tutorial I will show you how to create a procedural modular mountain landscape. The mountain landscape is very easy to customize. Add mountains, delete them, vary the height, width and rotation of the mountains. With the realistic procedural snow shader you can give the mountain landscape a realistic look.
00:00 Geometry Nodes Procedural Mountain Landscape Intro
01:20 Creating the Procedural Landscape Grid
04:20 Creating Noise Texture Displacement
08:28 Mountains with Proximity Geometry Node and Map Range Node
21:50 Realistic Procedural Snow Shader Material with Normal Node
27:30 Adding some Trees to our Mountain Landscape
31:00 Creating the Random Vegetation Border
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