Making a Stylized Handpainted 3D Anchor! - Maya / Substance Painter Timelapse

Came across a concept by Grosnez Art this weekend, and really wanted to try practicing this super fun handpainted texture style on a 3D game asset! The software used here were Autodesk Maya, and Substance Painter. Based on a concept by Grosnez Art: Timestamps: Modeling: 00:00:00 Texturing: 00:08:12 Final Render: 00:18:40 //Socials// Twitter⇾ Twitch ⇾ Artstation ⇾ //Shop// Shop Jeighto designs and merch here! Don’t forget to Like and Subscribe!
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