A* Pathfinding in Unity3d

Video Content ---------------------------------- 0:00 - Intro 1:14 - Start 2:15 - Visual Explanation 3:57 - First Code Changes 4:23 - Algorithm 5:47 - First A* Test and costs 7:33 - Editor Changes 9:41 - Camera Movement 10:10 - Color Changes 10:41 - Outro ----------------------------------- Here is a small project I created containing a small scene with a few characters that can move using the A* algorithm. This is a continuation of my previous video where I covered Breath-first-search BFS - Download the project here: Further reading: Obligatory wikipedia link *_search_algorithm RedBlobGames article on different pathfinding techniques: Article from
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