Call of Duty: Modern Warfare - Open Beta - Gameplay and Benchmark - Ground War - NVIDIA Freestyle
Hardware
GPU: Palit GeForce GTX 1080 Ti JetStream
CPU: Intel Core i7-6700K
Software
Game: Call of Duty: Modern Warfare
Graphics API: Direct3D 12
Capture: NVIDIA GeForce Experience
Overlay: MSI Afterburner, RivaTuner Statistics Server
Video Settings
Display
Display Mode: Fullscreen
Screen Refresh Rate: 60
Render Resolution: 100 (100% - 1920 x 1080)
Aspect Ratio: Wide 16:9
Sync Every Frame (V-Sync): Enabled
Details & Textures
Texture Resolution: High
Texture Filter Anisotropic: High
Particle Quality: High
Bullet Impacts: Enabled
Tessellation: Near
Shadow & Lighting
Shadow Map Resolution: Extra
Cache Spot Shadows: Enabled
Cache Sun Shadows: Enabled
Ambient Occlusion: Both
Particle Lighting: Extra
Post Processing Effects
Anti-Aliasing: Filmic SMAA T2X
Filmic Strength:
Film Grain:
General
In-Game Controller
Input Device: Keyboard & Mouse
Screen
Field of View:
ADS Field of View: Independent
Brightness:
Content Filters
World Motion Blur: Disabled
Weapon Motion Blur: Disabled
Dismemberment: Enabled
NVIDIA Freestyle Postprocess Filters
Details
Sharpen: 100
Clarity: 100
HDR Toning: 60
Bloom: 15