Benchmark - iGPU - Tomb Raider - Integrated Benchmark
Hardware:
- CPU: Intel Core i7-6700K
- GPU: Intel HD Graphics 530
Software:
- Overlay, Capture: MSI Afterburner, RivaTuner Statistics Server
- Game: Tomb Raider
- Engine: Crystal Engine
Graphics Settings:
- Resolution: 1920x1080
- Graphics API: Direct3D 11
- Screen Mode: Windowed Full Screen
- V-Sync: Off
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Quality Settings:
RenderAPI = 0
Fullscreen = 1
ExclusiveFullscreen = 0
AspectRatio = 0
Brightness = 977
Contrast = 500
VSyncMode = 0
FullscreenWidth = 1920
FullscreenHeight = 1080
FullscreenRefreshRate = 60
AdapterId = 0
DX11AdapterId = 0
DX11OutputId = 0
StereoEnabled = 0
StereoDepth = 500
StereoStrength = 500
TextureQuality = 4
BestTextureFilter = 2
HairQuality = 0
AntiAliasingMode = 1
ShadowMode = 0
ShadowResolution = 0
SSAOMode = 0
DOFQuality = 0
ReflectionQuality = 2
LODScale = 0
EnablePostProcess = 0
EnableMotionBlur = 0
EnableScreenEffects = 0
EnableHighPrecisionRT = 0
EnableTessellation = 0
EnableGDI_Cursor = 1