OpenGL 3D Game Tutorial 32: Font Rendering

LWJGL tutorial series on how to create a 3D Java game with OpenGL! Rendering text this week! Support the series on Patreon: Hiero Download ( scroll down on the page for Hiero. It has been updated since this video was made, so you also need to set the “Rendering“ option to “Java“ when you’re using it. Everything else should be the same): Sample Fonts: F
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