Cinema 4D Python Tutorial 18: Random Walker Effector
In this Cinema 4D Python tutorial, we will be creating a Random Walker Effector. We will also use a Tracer to display the paths of our walkers, as they move around. Finally, we’ll add an orbiting camera, to enable us to see the whole thing working. The end result is quite fascinating.
My thanks go to the following people, all of whom have been kind enough to buy me a coffee:
Matt, Cedric, Uriah, Willy, Vadim, Tim, Simone, Alain, David and Daniil.
Your generosity is greatly appreciated!
If you wish to by me a coffee, you may do so here:
0:00 - Intro.
0:41 - Setting up the Cloner.
1:40 - Coding the Python Effector.
10:45 - Setting up the Tracer.
11:40 - Adding the User Data.
16:23 - We Now Have Greater Artistic Control.
17:17 - Adding an Orbiting Camera.
21:06 - Final Summation.
21:52 - Outro.
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