Boss Weakness Mechanic | Ashfall-DevelopmentShowcase
We’ve added a boss weakness you can see in the video, there are two types of weakness mechanics:Fragility and Interruption.
Fragility, represented by the circle. Once this type of boss finishes a powerful skill, the circle appears while they’re in the weak state. If you hit that circle, you can deal tons of damage. The smaller the circle, the greater the damage.
Interruption, as represented by the diamonds. When this type of boss is fully enraged, they’ll use their high-threat skill and reveal their weak points. When you’ve hit those weak points, you’ll interrupt their skill and be able to defeat them.
The two bosses in the video are placeholders for the testing period and do not represent the final quality.
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