Frost Giant engineers chat about SC2, RTS in general & BRAND NEW footage from their WIP project!!
Engineers from @Frost Giant Studios chat about StarCraft, RTS in general, BRAND NEW footage from Frost Giant’s WIP project, and Dreamhaven partnership with @ArtosisTV and @feardragon64 on of #ThePylonShow
We dove deep into the challenges & opportunities ahead of them as they work on building a next gen RTS inside the brand new Unreal 5 engine.
00. 00:00:00 Intro
01. 00:01:39 Welcome back / Show road map / Guest introductions
02. 00:04:38 Frost Giant Dreamhaven / Making an RTS
03. 00:14:13 History of designing RTS games - SC2
04. 00:24:15 Frost Giant unit testing
05. 00:30:04 Optimization for current & future gen hardware
06. 00:33:00 Unreal Engine 5 features / Designing Lockstep Networking for RTS
07. 00:49:00 Unreal Engine 5 Possibilities / Setting long term goals for RTS design
08. 00:55:32 What does the process look like this early on?
09. 01:01:42 Setting up the needed tools and teams
10. 01:05:58 Long term goals before setting up timelines
11. 01:08:55 Challenges we are