Statistics:
17 million SPH particles
29 million foam particles
Computation time:
30 s / simulation step, 4 simulation steps per frame, 50 frames
per video second, 2 hours per video second, 16-core CPU
see also
M. Ihmsen, J. Orthmann, B. Solenthaler, A. Kolb, M. Teschner,
“SPH Fluids in Computer Graphics,“
Eurographics 2014 - State of the Art Reports, pp. 21-42, 2014.
Fluid solver:
M. Ihmsen, J. C