Killzone 3 | RPCS3 | New [ WIP ] Full Width AVX- 512 | 4K ↑ 60FPS | i9 11900K The True Power Testing

New PR:SPU LLVM: add AVX-512 SPU verification i9 11900K@ RTX 3080 ( OC ) 2160P UHD ( Recording ) , Up to 60FPS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This PR adds a new setting, called “Full Width AVX-512“. At the moment only 512 bit wide SPU verification is hidden behind this option, but in the future more code can be put behind it. At this stage, I haven’t noticed any effect of the AVX-512 instruction set.................... RPCS3 Alpha | pull/10113 PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (LLVM) Accurate RSX reservation access: false Asynchronous Texture Streaming 2: false Enable thread scheduler: false Lower SPU thread priority: false SPU loop detection: false SPU Block Size: mega SPU Cache: true Renderer: Vulkan Write Color Buffers: false Use GPU texture scaling: fal
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