Guest Tutorial: Simon Fiedler - Controlling Swirly Particles
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It finally happened – our dear friend Simon Fiedler () agreed to record a guest tutorial for us.
He decided to share one of his production tricks for controlling particles: Building a swirly vector field to advect particles. Although it looks organic and natural, it’s highly controllable using a few basic vector math hacks. Enjoy!
00:00 - Intro
00:25 - Creating The Guide Geometry
03:37 - Building The Velocity Volume
04:04 - Theory: Cross Product
06:58 - VOPs Math
10:33 - Visualizing The Velocity Field
13:20 - Spawning Particles
14:01 - Customizing Our POPnet
17:55 - Animating The Guide Geometry
19:56 - Adding Curve Geometry
22:37 - Spawning Particles Away From Surface
23:32 - Final Words
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