Part 1 of 2, timelaps compilation from my Stylized Crossbow sculpting series at twitch. Part 1 features the sculpting part of the crossbow, while part 2 features the lowpoly in Maya and texturing in Substance Painter.
Stay tuned for part 2, coming soon!
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Software: Zbrush, Maya, Xnormal, Marmoset toolbag and Substance Painter
Concept Art made by Becca Hallstedt
#Stylized
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1 month ago 00:00:55 1
Stylized Sci-Fi Modern City Environment | Available for Unity & Unreal Engine | Game-Ready Assets
1 month ago 00:10:17 6
Modeling and Texturing a Stylized Tree Stump with Maya 2025, Zbrush, and Substance Painter V2
1 month ago 00:10:18 1
Making a Stylized Tent with Maya 2025, Zbrush, and Substance Painter
1 month ago 00:10:11 1
Modeling and Texturing a Stylized Lantern with Maya 2025, Zbrush, and Substance Painter
1 month ago 00:11:50 1
Stylized Motor 3D model with Maya 2025, Zbrush, and Substance Painter
1 month ago 00:10:23 6
Stylized Bench 3D model with Maya 2025, Zbrush, and Substance Painter