How To Rig A 2-Handed Weapon - 3ds Max CAT Rigging Tutorial
Ever wondered how to rig a weapon, so the hands will keep holding the weapon when you animate it?
Here is a two handed weapon rigging tutorial in 3ds Max CAT. The rig is separated from the character, so you are able to export the weapon separated for your game engine.
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Watch also the videos mentioned:
IK/FK video:
Constraint not completed video:
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3ds Max CAT (Character Animation Toolkit) is an animation system inside Max that offers a lot of useful features.
If you are interested in CAT and why is it (in my opinion) better then biped or regular max bones, be sure to subscribe to the channel or watch other videos and tutorials I have already posted.
Don’t forget to subscribe, like or comment, as it is my only indicator that there is an interest in videos like these and motivation to make more of them.
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