In this episode we will be laying the groundwork for some more advanced interactions in our games, by creating a scene manager and and event handler. Part 2 will feature the completion of the game and the groundwork, and we will be turning that into a simple scene library we will probably be using a lot down the road.
You can download the source code for this or any other “Let’s Make a Game“ Episode at:
If you improve the code, or get stuck, or just would like feedback, please join the discussion in the forums at and we’ll help you out!
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