Night in the Woods Animated Tribute

Wow, it’s DONE. Time to spill EVERYTHING. SO when I first started working on this August last year, I neeeever thought it would have taken this long. I’d just finished a 40 second Steven Universe animation, and I LOVED the experience of seeing my drawings come to life, so I jumped right into this project, not knowing how much commitment it would take. It was hard working on this, I was really ambitious and wanted to do all these cool shots and have super smooth animation, and so a lot of hours were spent just figuring out how to pull it off - rearranging frames, adding new ones, getting the timing and consistency right, and about a bajillion undo buttons. I really zoned in on working on this over the summer, and no joke, I spent like 8 hours every weekday. Yea I know, could have done something more useful like a job or something. I started feeling really bad about wasting so much time with this slow work, when I could be improving so much more quickly in other aspects of art. But now that it
Back to Top