Unity 2D HunterWay Indie Game DevLog 01

Custom Anim Tools include RootMotion in 2D with the some moving system (writen) (without Animator and Animation included in Unity - less bugs) Physics is currently bool shit, need rewrite physics model, Falldown is bad on rigidbody need custom calc, velocity is controlled so so - and so on...) Fastkill is good on the code - need good visual Level and Story system near next step
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