How to Make Water with Dynamic Waves! - Godot Tutorial #1

⮞ Tutorial #1 - Water 2D⮜ In this tutorial, we will learn how to make a totally responsive water body, with dynamic wave spreading and all sorts of customization. This video was made specially for the go godot jam event. ⏱️ TimeStamps ⏱️ 0:00 Intro 0:52 The Concept 3:20 Godot Implementation 3:32 Project Settings 3:50 Spring Scene! 4:25 Spring Modelling 6:45 Water Body 7:05 Water Body Scripting 12:30 Drawing our water polygon! 14:48 Super Simple Water Shader! 17:12 Smooth Border using Splines! 18:52 Water Body Smoothing 19:35 Quick stone instancing 20:09 Interacting with the water! 23:40 Enter / Exit water Detection 25:00 Fix to Polygon Flicker 25:37 Subscribe! ⮞ Important Links: ⮜ Game developing article I based this system on. It was written in C# and XNA.
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