“nature has failed mankind“
tbh, work on this one is take a while. I spent a really lot of time on it xd
Krieger’s office is very unique in its style, although it was made in a big rush before release, but it is the closest to the hightech style of the whole game.
In fact, the hightech style in the game is practically undiscovered. Most of the indoor locations in the game are made in a kind of industrial style, and only the Factory and Volcano levels (Krieger’s office) are made in hightech, so it wasn’t quite easy for me to just start creating, there simply weren’t enough references. There were tons of variations tried, hundreds of prefabs, hell, I even revisited the DOOM’s artbooks a few times, getting inspiration and ideas from how the hightech style is laid out there.
Anyway, the result is here, and I’m finally happy with it. I hope you are too :)
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Beta Aesthetics on moddb:
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