Backbone - Working with 2D Pixel Art in a 3D World | Unreal Indie Dev Days 2019 | Unreal Engine

In this presentation by indie developer EggNut, find out how a small team of remote artists, designers, and developers leveraged a stunning combination of high-quality pixel art and Unreal Engine tools such as volumetric lighting, custom materials, and shaders to craft the dystopian noir adventure Backbone. Learn more at
Back to Top