Godot 4 - Tutorial Improving 3D Water

Автор - Bramwell ссылка - От автора: Today I’m expanding on my previous water tutorial to use depth textures to make the water ripple around meshes that intersect it! This tutorial is using Godot 4 Beta 6 with no extra material needed, but you can find the project files on Github here: Source code available on Github here:
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