Godot 4 - Tower Defense Tutorial Part 07 - Collision Layers and Masks
Автор - Wide Arch Shark
ссылка -
От автора:
Hey everyone. In this episode, we’re going to look at how we can use collision layers/masks from the Area3D to empower our turrets to start targetting and shooting at the enemies. A short but (I hope) clear tutorial on this piece before we move on to the more exciting stuff of rotating our turrets and blasting away at those UFO’s !!
Link to GitHub source code:
3 views
483
137
3 weeks ago 00:06:40 4
Godot 4 - How to create a talent tree - Learn UI
3 weeks ago 00:05:21 10
Godot 4 - How to stop enemies falling off platforms using a RayCast
3 weeks ago 00:09:38 15
Godot 4 - 3D Dice Rolling Animation
3 weeks ago 00:36:07 24
Godot 4 - A Complete Guide to Y-SORTING
3 weeks ago 00:14:50 20
Godot 4 - Build Sudoku Game
3 weeks ago 00:05:22 17
Godot 4 - Random Items with Rarity Logic
3 weeks ago 00:07:06 15
Godot 4 - How to make things float
3 weeks ago 00:05:48 18
Godot 4 - Button Push
3 weeks ago 00:06:27 23
Godot 4 - 3D overlay on 3D scene
3 weeks ago 00:02:58 34
Godot 4 - Mesh Masks To See-through Other Objects
3 weeks ago 00:41:21 127
Godot 4 - Your First 3D Platformer Tutorial
3 weeks ago 00:04:09 25
Godot 4 - Analog Clock
3 weeks ago 00:18:05 27
Godot 4 - Making Minesweeper
3 weeks ago 00:36:39 558
Godot Engine 4 - Создание базового Java / Kotlin плагина для игры в Android Studio
3 weeks ago 00:09:39 33
Godot 4 - Rigid Body Character Controller
3 weeks ago 00:15:55 31
Godot 4 - Visibility Occlusion
3 weeks ago 00:02:07 18
Godot 4 - Create a 3D Minimap
3 weeks ago 00:14:37 21
Godot 4 - CARD GAME Tutorial (part 7) - Create an OPPONENT
3 weeks ago 00:02:10 588
Automate Level Design with Tiled Automapping & Godot 4.3 C#