The Armello Postmortem: A Journey of Spirit & Peril

In this 2016 GDC session, League of Geeks cofounder Trent Kusters explores the development of the studio’s debut game Armello, and explores how their alternative method for building a game company was necessary for the game’s success. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and che
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