Game Art - Tips, tricks, and tutorials. ’Creating the game-res mesh’ Part 4
In Part 4 I’d like to show a fast and simple way of deriving the low-res game mesh from the sub-D high-poly.
This beginner series will go through the steps in modeling this ’old school joystick’ in Zbrush 4R7 using Zmodeler brush. This series is squarely aimed at modeling beginners.
Intro Music - Original Shinobi Arcade Machine
Here’s the ref used: