Creating a Realistic Head in Blender -- part 09b -- Creating Hair

In this part I’ll be generating and styling hair for the scalp with the same techniques seen in 9a. The big difference with the scalp hair is that it needs to be rendered with Blender’s strand-rendering feature due to the large quantity of follicles. This requires a different shadow method and gererally makes a realistic result more difficult to achieve. NOTE: The textures used in the video are packed into the blend file, available to Citizens. Music: “Funky Dunky“ by fourst
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