2D Roguelike 12 of 14 : UI & Levels

* IMPORTANT - This projects requires Unity 4.6 or greater * Watch on Unity’s learn site here - This 2D Roguelike project guides you through creating a turn based, tile based game with procedurally generated levels. In the game you play as a lone man trying to find food and survive the waste land for as long as you can. This is part 1 of 14 in which we add user interface and transitions between levels. Presented by - Matt Schell - Screencaster (@mat
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