Rider For Unreal Engine -- The Ideal GameDev IDE?

Rider from JetBrains is an IDE targeted at .NET developers, with a heavy focus on Unity game development. Currently in preview, Rider for Unreal Engine extends Rider to work with C and Blueprints, integrating with UE4. With Unreal and Unity in one IDE, is this becoming the best editor for gamedev coders? Link:
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