Vray for Maya: SSS Part 3

This is the 3rd and final video on the SSS shader in Vray for Maya. It discusses the specular component, as well as an improved lighting setup, displacement, modified linear workflow and new sampling. Enjoy! The head model is from Infinite Realities. Huge thanks to Lee for providing a great resource to the rendering community. It’s always useful to work with a high-quality asset! Check them out here:
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