Infinite Mario AI

Here’s my attempt at an AI for the Mario AI Competition ( ). You can see the path it plans to go as a red line, which updates when it detects new obstacles at the right screen border. It uses only information visible on screen. I’ve included a slow-motion part in the middle where it gets hairy for Mario. :-) For the technical inclined: It uses a self-implemented A* algorithm (check *_search_algorithm ), and runs in re
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