A simple procedural animation technique

Let’s design some procedurally animated animals! This video is a tutorial/explanation for a simple procedural animation technique I recently learned about. Essentially, it’s animation rigging using a 2D chain simulation. I provide an animated explanation of the technique, then showcase a few animals I animated with it. Source code ↪ Simulations written in Java using Processing. ↪ Inspired by this cool explainer on different types of constraints: Socials ↪ Twitter: Chapters 00:00 Intro 00:43 Distance Constraint 01:20 Chained Constraints 02:03 Body Shape 02:36 Parametric Equations 03:09 Procedural Snake 03:40 Angle Constraint 04:07 Procedural Snake II 04:24 Procedural Fish 05:36 Inverse Kinematics 07:13 FABRIK Leg 07:46 Procedural Lizard 08:08 Outro Music Castles in the
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