Matt Lowne Going to the Mun in KSP used to be MUCH harder
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Let’s take on a challenge in Kerbal Space Program , released 20 July, 2012 (when I was 17 and stuck with a laptop that couldn’t handle PC games). This update was huge: Kerbals could go on EVA, parts were introduced, and there was a map screen (introduced earlier, mind) —though no maneuver nodes yet, making Mun missions tough.
So, we’re landing on the Mun, without maneuver nodes, taking Jebediah Kerman for a stroll, and having a great time 🚀
My PC specs:
NVIDIA GeForce RTX 4090
AMD Ryzen 9 5950X 16-Core Processor
64 GB RAM
3840 x 2160 (x2), 144Hz
This video is intended for audiences 13 years old.
#KSP #kerbalspaceprogram
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