[Part 2] Modeling - Dexter - Maya 2019

Now the modeling! Here I do all the 3D modeling using Maya in a traditional approach for the blocking and main shapes, then I proceed to polish the model using the sculpting tools inside Maya, all using the previews sketches as reference. For more videos and to see my process of creating my 3D characters please visit and if you like to donate Buy me a coffee. And don’t forget to stop by my online store for some goodies. Donate: Website: Follow my work on social: Instagram: Facebook: Dribbble: Behance:
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