Cyberpunk 2077 2.0 Update Tested!!! DLSS 3.5 Ray Reconstruction!!!

Cyberpunk 2077 has been updated to version 2.0 in preparation for Phantom Liberty. This update changes many aspects of the game, and also features DLSS 3.5 Ray Reconstruction. In this video we will test the performance impact of updating from version to version 2.0 on both CPUs as well as GPUs. We will also look at image quality and performance comparisons of Ray Reconstruction on vs off as well as extensive testing of performance of the RT Overdrive path tracing mode on a wide variety of GPUs including the RTX 2060, 3060, 4060, 3080, 4070, 4090 and even some comparisons with the RX 7800 XT. Note that all testing was performed on the press review build of the game. Test system specs (ResizeBAR/SAM ON): CPU: Ryzen 7800X3D Cooler: Corsair H150i Elite Mobo: ROG Strix X670E-a RAM: 32GB DDR5 6000 CL30: SSD: Samsung 980 Pro Case: Corsair iCUE 5000T RGB PSU: Thermaltake 1650W Toughpower GF3 Monitor: LG C1 48 inch OLED Keyboard: Logitech G915 TKL (tactile) Mouse: Logitech G305 What equipment do I use to make my videos? Camera: Sony a6100 Camera Lens: Sigma 16mm f/1.4 Camera Capture Card: Elgato CamLink 4K ‎ PC Capture Card: Mic: My actual mic (AT 3035) is out of production but this is a similar mic (AT 2020) Portable Mic attached to camera: Rode Video Micro Audio Interface: Focusrite Scarlett 2i2 3rd Gen: Greenscreen: Emart Collapsable Lights: Neewar Dimmable USB LED RGB Strip Backlight on desk: Sponsor my channel monthly by clicking the “Join“ button: Donate directly to the channel via PayPal: Disclaimer: I may earn money on qualifying purchases through affiliate links above. Chapters: 0:00 Testing Ray Reconstruction image quality on vs off: RTX 4070 RT OD 1440p DLSS Q 1:30 DLSS 3.5 Ray Reconstruction is only available in RT Overdrive mode 2:06 Ray Reconstruction can’t be used without DLSS Super Resolution, not even DLAA 3:12 Ray Reconstruction’s goal is image quality improvement, but can also boost FPS 3:52 Testing Ray Reconstruction on VS off in the rain 5:01 Testing Ray Reconstruction on VS off on aliasing floors 7:42 Patch 2.0 CPU performance vs Ryzen 5 5600 1080p Ultra 8:29 Patch 2.0 CPU performance vs Ryzen 5 5600 1080p RT Ultra 9:00 Patch 2.0 CPU performance vs Ryzen 7 7800X3D 1080p Ultra 9:30 Patch 2.0 CPU performance vs Ryzen 7 7800X3D 1080p RT Ultra 9:58 Patch 2.0 GPU performance vs RTX 4070 1440p Ultra 10:29 Patch 2.0 GPU performance vs RX 7800 XT 1440p Ultra 11:02 Patch 2.0 GPU performance vs RTX 4090 4K Ultra 11:35 RTX 2060 Ray Reconstruction on vs off 1080p DLSS Performance 12:42 RTX 3060 Ray Reconstruction on vs off 1080p DLSS Performance 13:50 RTX 3060 Ray Reconstruction on vs off 1080p DLSS Quality 14:58 RTX 4060 Ray Reconstruction on vs off 1080p DLSS Performance 16:03 RTX 4060 Ray Reconstruction on vs off 1080p DLSS Quality 17:10 RTX 3080 Ray Reconstruction on vs off 1440p DLSS Performance 18:17 RTX 3080 Ray Reconstruction on vs off 1440p DLSS Quality 19:24 RTX 3080 Ray Reconstruction on vs off vs native 1080p 20:32 RTX 4070 Ray Reconstruction on vs off 1440p DLSS Quality 21:38 RTX 4070 Ray Reconstruction on vs off 1440p DLSS Performance 22:46 RTX 4070 Ray Reconstruction on vs off 1080p DLSS Quality 23:52 RTX 4090 Ray Reconstruction on vs off 4K DLSS Quality 25:00 RTX 4090 Ray Reconstruction on vs off 4K DLSS Performance 26:05 RTX 4090 Ray Reconstruction on vs off 1440p DLSS Quality 27:14 RTX 4090 1440p Ultra Native vs RT Overdrive DLSS Q, Ray Recon, FG 28:21 RTX 4070 1440p Ultra Native vs RT Overdrive DLSS Q, Ray Recon, FG 29:27 RX 7800 XT vs RTX 4070: 1440p Ultra Native (no RT) 30:35 RX 7800 XT vs RTX 4070: 1440p RT Overdrive w/Performance Upscale 31:41 Final Thoughts (RTX 4090 1440p gameplay footage)
Back to Top