How Ad Astra’s Moon Visual Effects Were Made | WIRED

Jedediah Smith, VFX supervisor for Method Studios, describes the painstaking process visual effects artists used to create the moon and lunar rover sequence in Ad Astra. From their innovative use of infrared cameras to their deep archival research to their extensive use of rotoscoping, the effects team employed an array of techniques to balance realism and accuracy. Read more about Ad Astra at : Still haven’t subscribed to WIRED on
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