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Storyboard and concept artist for Riot Games, Rembert Montald, shows his ideation and sketching process while sharing tons of advice for aspiring artists and animators. Sketching can involve a lot of stopping and starting as you polish your ideas and work on new ways to help your ideas reach their full potential. Rembert demonstrates this as he works through his sketches, showing just how important exploration can be.
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These Drawings Got This Artist Hired at Riot -
This Jungle Book Scene is Genius - Shot by Shot Storyboard Breakdown - ht
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