Building a Simple 3D Scene with Physics in JavaScript &

Quick and easy setup of a JavaScript 3d Physics Engine in and . Support me on: Patreon: Follow me on: Twitter: Instagram: Github: In this project I’ll show you how to use and to setup a simple 3d scene with phyics in just a few minutes. We’ll step through the basics of how to instantiate your physics world, and what the various options are, which can server to add a whole new dimension of possibilities to your 3D scenes. What we’ll cover: * and initialization, how to instantiate your 3d physics world * Creating rigid bodies and simple shapes such as boxes and spheres * Using MotionState to synchronize transforms between the physics world and 3d scene. There’s a lot of options for JavaScript 3d engines, like , . , etc. They’re all extremely capable physics engines, but we’ll be focusing o
Back to Top