[fireb0rn] Hollow Knight - Speedrunner vs. 4 Hunters for TRUE ENDING

🎯 Загружено автоматически через бота: 🚫 Оригинал видео: 📺 Данное видео принадлежит каналу «fireb0rn» (@fireb0rn). Оно представлено в нашем сообществе исключительно в информационных, научных, образовательных или культурных целях. Наше сообщество не утверждает никаких прав на данное видео. Пожалуйста, поддержите автора, посетив его оригинальный канал. ✉️ Если у вас есть претензии к авторским правам на данное видео, пожалуйста, свяжитесь с нами по почте support@, и мы немедленно удалим его. 📃 Оригинальное описание: Today, we’re playing Hollow Knight: Speedrunner vs. Hunters, but for True Ending for the first time ever! I have to collect all the Dreamers, defeat most of the bosses in the game, collect 1800 essence, complete The White Palace, get Void Heart, and defeat The Radiance. Can I pull it off while four hunters try to stop me? ▶ CREDITS Edited by @PyeFive Thumbnail by @bluequills cronster (he/him) @PhantasticalPhiasco (she/her) @hopestoryteller (she/they) @kindergartist (she/her) ▶ SKINS CREDITS Student by KAdala Little Assassin by 燚之虚 Daughter of Hallownest by Poppy, Zelda, Like a Sir, Waterup, CocoTree Greenpath by Marcelinefi Pink Bow 2.0 by GingkoX Light and Blood by GingkoX ▶ FULL RULES • The Speedrunner wins by defeating The Radiance. Hunters win by killing the Speedrunner. • Dream Deaths: Speedrunner deaths within dreams don’t immediately end the game. After three deaths within dreams, the Speedrunner loses. • Hunter Scaling: Hunters start with 4 HP. Hunters gain movement abilities when the Speedrunner does. Hunters gain a Nail Upgrade for each movement ability the Speedrunner collects. Hunters gain a Mask after the Speedrunner collects two movement abilities, and again when they collect five movement abilities. • Lifelines: A Hunter may open their map to find the Speedrunner’s area. Only one Hunter may open the map per lifeline and should not hold it open for more than fifteen seconds. A lifeline can be used every fifteen minutes. • Sound Effects: A sound broadcasts when the speedrunner: uses the Dream Nail for an objective (Dreamer/Dream Boss essence), purchases an item or upgrade, or takes a Stag. • Hunters start above King’s Pass. One Hunter starts each minute after the Speedrunner starts. When Hunters die, they must wait for two minutes at the spawn. • The Speedrunner cannot hear the Hunter voice call. • Banned Items: Dream Gate, Flukenest, Dashmaster, Fragile Heart, Lifeblood Heart/Core, Joni’s Blessing, Nailmaster’s Glory, Spore Shroom ▶ MODS TheHuntIsOn by Korz • ALL players do not receive healing from sitting on benches. • ALL players do not spawn shades or receive penalties from dying. • ALL players have small elevators removed and platforms replace them. • ALL players can instantly travel through large elevator shafts. • ALL players can move through boss arena and gauntlet gates, if they are closed when they shouldn’t be. • SPEEDRUNNERS have various added platforms to navigate shade skip locations IF they have the loadout required to perform that shade skip. • HUNTERS do not receive healing from entering Dream Boss arenas. • HUNTERS auto-challenge bosses when nearby (specifically, Mantis Lords and Dream Warriors). • HUNTERS have various platforms to navigate skip locations no matter what their loadout is. • HUNTERS cannot collect lifeblood seeds from the world. • HUNTERS start with the game world unlocked (i.e. shortcuts open, most bosses killed, etc). • HUNTERS respawn in King’s Pass when they die. • HUNTERS heal slower (). HKMP by ExtremelyD1 • The multiplayer mod. Also, shoutouts to DwarfWoot for hosting the server. LoadNormalizer by Homothety • All players have the same load times between rooms (up to a specified second amount). InvincibilityMonitor by Flib • Gives the player invincibility during various states where they cannot act, as well as a short grace period after the state ends. by Aktra • Ensures all players have the same set of mods. QoL by fifty-six • Adds quality of life features, most importantly re-adding speedrun tech to latest patch, such as menu drops, lever skips, explosion pogo, etc. AdditionalMaps by SFGrenade VanillaMapMod by syyePhenomenol ▶ FOLLOW ME Stream: Discord: Twitter: Instagram: ▶ MUSIC Hollow Knight - Daughter of Hollownest Donkey Kong Country - Fear Factory Sonic CD - Wacky Workbench Zone Kirby Super Star - Cocoa Cave Sonic 06 - Crisis City Penny’s Big Breakaway - Tutto Finisce a Tarallucci e Vino Super Mario 64 - Cave Dungeon Sonic 06 - Kingdom Valley Sonic 06 - Aquatic Base (Level 1) Sonic 06 - Aquatic Base (Level 2) Kirby’s Dream Course - The First Hole Shadow the Hedgehog - Gun Fortress Super Mario World - Underground Theme Super Mario Galaxy - Speedy Comet Final Fantasy VII - Crazy Motorcycle Chase Sonic 06 - Tropical Jungle (The Jungle ~ The Swamp) Metal Gear Solid 2 - Battle on the Big Shell Undertale - Another Medium Penny’s Big Breakaway - Scientific Method The Sly Collection - Two to Tango Sonic 06 - Vs. Character Deus Ex - Enemy Within (Combat)
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