UE5 - Interaction With ALSv4 v3.0 (Full Project Demonstration) | Unreal Engine 5.0

Almost 3 years of learning Unreal Engine and developing the project. This is what version 3.0 looks like now (It’s not fully ready yet). There is a huge number of different systems in the project, eg climbing, swimming, shooting, etc. It is mostly based on Blueprint, but it also has some C code (Includes 2 plugins of my authorship). The project is NOT replicated and was created on Unreal Engine 5.0. Works on 5.1 but requires additional configuration, however for 5.2 engine it has not been tested. This means that it may not be compatible with this version. Packaged only for Windows x64 (UE 5.0 and 5.1) In the demo scene, when 5 AI controllers are moving around, my PC keeps the FPS between 68-80. I will add that I played with Lumen turned on and hardware raytracing (all in high mode). My computer spec: NVIDIA GeForce RTX 3060, AMD Ryzen 7 3800X, 32GB RAM The project without compressed takes about 2.5 GB of disk space. Not all animations are included in the project. The cu
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