#adobeanimate #adobeanimatetutorial #characteranimation #bonetool #characterrigging #adobeanimate
Today, we’re in Adobe Animate taking a look at rigging a basic character using the bone tool. We apply proportional speed to our character’s limbs and limit or constrain their movement based on more realistic limits (like your elbow only bending one way!) Let’s do it!
00:00 Intro
00:19 Tutorial Begins
00:29 Making Your Character From Symbols
00:57 Correctly Positioning Anchor Points
01:47 Rigging Using the Bone Tool
03:38 Adding Null Objects for Extra Control
05:01 Correct Layer Positioning
06:06 Change the Armature View Mode
06:44 Limiting & Constraining Joint Movement
07:58 Proportional Speed for Limb Movement
09:37 Pinning Bones in Place for Unique Control
10:53 Tweaking Control Points to Fix Elbows and Knees
12:29 Limiting Rotation & Translation Amounts
16:41 Armature Animation
20:19 Member Shoutouts
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