I’ve been messing around with Marty McFly’s RT shaders in Crowbar Collective’s amazing Black Mesa recently, with some pretty impressive results. All captured in-game in real-time. Shout-outs to Black Mesa’s artists for making a great looking Source engine game too. ;)
To do this you need ReShade:
Path-Traced Global Illumination and Screen-Space Reflection shaders by:
PC used to capture:
Nvidia RTX 2080 Super
i7 6700K
32GB DDR4
2560x1440
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