Cyberpunk 2077 - Ray Tracing OVERDRIVE Comparison Patch Update | RTX 4090 | OFF/ON/OVERDRIVE

Cyberpunk 2077 finally came out with their ray tracing overdrive (or path tracing) update! Can we get to 700 subscribers?? I’ve been waiting to mess with this for a few months now. They kept teasing this and the DLSS 3 update. When we finally got DLSS 3 I started to get really excited for the overdrive update! I figured it would come out when Phantom Liberty dropped, but I’m glad it came out early. It will give some time to iron out any kinks or bugs before the DLC release! In this video I’ll be comparing the frames per second and graphical fidelity increase when using the new overdrive mode in patch . Path tracing is like ray tracing on steroids, hence the name overdrive. It takes a hefty performance hit like always, what do you guys think? PC Specs: -Mainboard: ASUS Strix z690-E -CPU: Intel 13900KS -CPU Cooler: NZXT Kraken z73 -RAM: G. Skill Trident Z5 DDR5 6000 (2x32) -GPU: Gigabyte Gaming OC #rtx4090 -PSU: Corsair RM1000x -Case: C
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