X-RAY Vision Tutorial in Unity

Today we have X-Ray Vision in this Unity Tutorial! Now you can implement a see through walls mechanic in your game! We use Shader Graph for a custom shader, a render feature to render above everything and apply a material to an entire layer and how to enable and disable it via code! Hope you guys like it! Inspired by Daniel Ilett: 00:00 Intro 00:36 X-Ray Shader 05:05 Render Feature: Render Above 07:48 Render Feature: Normal Opaque 08:40 Script Overview 09:45 End Result ------------------------- X-RAY VISION PROJECT: OR HERE: ------------------------- *Courses* ✦ VFX GRAPH COURSE: ✦VFX for Games in this UDEMY COURSE:
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